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Did you know?
Nintendo's Virtual Boy was marketed as a "portable system". Released in 1995, it was heavy, it was dangerous, and it was a down-right flop! Due to its size and weight, the Virtual Boy was nearly impossible to use while in motion, and doing so could have caused damage to the unit/player. The display could cause eyestrain and eye problems. In fact, every Virtual Boy game paused automatically every 15 to 30 minutes to remind the player to take a break and prevent undue eyestrain and possible headaches.